|
|
Hitoshi Sakimoto :: Game Projects
PC-8801
1988 |
ASCGroup |
Revolter Composition with Masaharu Iwata / Sound Programming / Sound Effects |
1989 |
Artec |
Digan no Maseki Sound Programming / Sound Effects with Masaharu Iwata |
1990 |
Scaptrust |
Starship Rendezvous Composition with Masaharu Iwata / Sound Programming / Sound Effects |
1990 |
Artec |
Barbatus no Majo Sound Programming (Composition by Masaharu Iwata) |
1990 |
Custom |
Metal Orange Composition with Masaharu Iwata, JKL Furukawa / Sound Programming / Sound Effects |
1991 |
Artec |
King Breeder Composition with Masaharu Iwata / Sound Programming / Sound Effects |
PC-9801
1989 |
Artec |
Digan no Maseki Sound Programming / Sound Effects with Masaharu Iwata |
1990 |
Scaptrust |
Starship Rendezvous Composition with Masaharu Iwata / Sound Programming / Sound Effects |
1990 |
Custom |
Metal Orange Composition with Masaharu Iwata, JKL Furukawa / Sound Programming / Sound Effects |
1990 |
Custom |
Carat Composition with Masaharu Iwata, JKL Furukawa / Sound Programming / Sound Effects |
1991 |
Artec |
King Breeder Composition with Masaharu Iwata / Sound Programming / Sound Effects |
1991 |
Ponica |
Dragon of Frame Sound Programming / Sound Effects |
1991 |
Ponica |
Death Knight of Krynn Sound Programming / Sound Effects |
1992 |
Operahouse Data East |
Champions of Krynn Sound Programming / Sound Effects |
1992 |
Gimmick House |
Dragon Master Silk Sound Programming / Sound Effects |
1992 |
Ponica |
Eye of the Beholder Sound Programming / Sound Effects |
1992 |
Hot-B |
Seven Colors Sound Programming / Sound Effects |
1993 |
Ringer Bell |
Injyuu Genmu Composition / Arrangement |
1993 |
Wildlife |
Japanese Cult Quiz Zipang Sound Programming / Sound Effects |
1994 |
Trash |
Blue Garnet Sound Programming / Sound Effects |
1995 |
Gimmick House |
Dragon Master Silk: Episode II Composition / Arrangement with Masaharu Iwata |
FM-Towns
1990 |
Ponica |
Heroes of the Lance Sound Programming / Sound Effects |
Game Boy
1990 |
Ponica |
Bubble Ghost Composition / Sound Programming / Sound Effects |
1992 |
Capcom |
Talespin Sound Programming / Sound Effects |
1992 |
Accolade |
Universal Soldier Sound Programming / Sound Effects |
1992 |
IGS |
J-League Fighting Soccer Sound Programming / Sound Effects |
1993 |
Capcom |
Little Mermaid Sound Programming / Sound Effects |
1993 |
Logic |
Suzuki Aguri no F-1 Super Driving Sound Programming / Sound Effects |
1993 |
Activision |
Alien vs. Predator: The Last of His Clan Sound Programming (Composition by Noriyuki Iwadare) / Sound Effects |
1994 |
Enix |
Nangoku Shounen Papuwa-Kun Sound Programming / Sound Effects |
1994 |
Imagineer |
Hon Shogi Sound Programming / Sound Effects |
1994 |
Bandai |
Mighty Morphin' Power Rangers - The Movie Sound Programming (Composition by Noriyuki Iwadare) / Sound Effects |
1995 |
Tomy |
Akazukin Chacha Sound Programming / Sound Effects |
Game Gear
1991 |
Operahouse Genki |
Devilish Composition / Sound Programming / Sound Effects |
1994 |
Sega |
Moldorian: Hikari to Yami no Kyoudai Composition / Sound Programming / Sound Effects |
1994 |
Data East |
Side Pocket Sound Programming / Sound Effects |
1995 |
Treasure Sega |
Gunstar Heroes Sound Programming (Composition by Kazuo Hanzawa) |
1996 |
Sega |
Pet Club: Inu Dai Suki Sound Programming / Sound Effects |
1996 |
Sega |
Pet Club: Neko Dai Suki! Sound Programming / Sound Effects |
Mega Drive
1991 |
Operahouse Asmik Ace |
Verytex Composition with Masaharu Iwata, JKL Furukawa |
1991 |
Toshiba EMI |
Master of Monsters Arrangement / Sound Programming (Composition by Hayato Matsuo with supervision from Koichi Sugiyama) |
1991 |
Operahouse Data East |
Midnight Resistance Sound Programming (Composition by Adzusa Hara, Tatsuya Kiuchi, Hitomi Komatsu, Hiroaki Yoshida) / Sound Effects |
1992 |
M2 Tengen |
Gauntlet IV / Gauntlet Composition with Masaharu Iwata |
1992 |
Operahouse Data East |
Two Crude Dudes / Crude Buster Sound Programming (Composition by Azusa Hara, Tatsuya Kinouchi, and Hiroaki Yoshida) / Sound Effects |
1992 |
Sage's Creation Hot-B |
King Salmon: The Big Catch Sound Programming (Composition by Masaharu Iwata) |
1992 |
Operahouse Data East |
Captain America and the Avengers Sound Programming (Composition by Tatsuya Kiuchi, Shougo Sakai, Tomoyoshi Satou) / Sound Effects |
1992 |
Operahouse Data East |
Champions of Krynn Sound Programming / Sound Effects |
1992 |
Operahouse Data East |
Devilish / Bad Omen Composition / Sound Programming / Sound Effects |
1993 |
Sega |
Party Quiz Mega Q Sound Programming (Composition by Hirofumi Murasaki, Morihiko Akiyama, Masayuki Nagao) |
TurboGrafx-16
1991 |
Quest |
Magical Chase Composition / Sound Effects with Masaharu Iwata / Sound Programming |
1993 |
Atlus |
Shin Megami Tensei Sound Programming (Composition by Tsukasa Masuko) / Sound Effects |
Sega CD
1990 |
Riot |
Death Bringer Sound Programming / Sound Effects |
1994 |
FCI Sega |
Advanced Dungeons & Dragons: Eye of the Beholder Sound Programming (Composition by Yuzo Koshiro, Motohiro Kawashima) |
Super Nintendo
1993 |
Quest Enix |
Ogre Battle: The March of the Black Queen Composition / Arrangement with Masaharu Iwata, Hayato Matsuo |
1993 |
Toshiba EMI |
Super Back to the Future 2 Composition / Arrangement |
1993 |
Victor Inter. |
Classic Road Sound Programming (Composition by Hayato Matsuo) / Sound Effects |
1994 |
Toshiba EMI |
X-Kaliber 2097 / Sword Maniac Composition with Hayato Matsuo |
1994 |
Yonezawa |
Super Hockey '94 Sound Programming (Composition by Hayato Matsuo) / Sound Effects |
1995 |
Victor Inter. |
Classic Road II Sound Programming (Composition by Hayato Matsuo) / Sound Effects |
1995 |
Atlus |
Kyuuyaku Megami Tensei (remake of Megami Tensei I & II) Sound Programming (Composition by Tsukasa Masuko) / Sound Effects |
1995 |
Quest |
Tactics Ogre: Let Us Cling Together Composition / Arrangement with Masaharu Iwata |
1995 |
Enix |
Dragon Quest VI: Phantom World Sound Effects |
1995 |
Raizing Hudson |
Super Bomberman: Panic Bomber World Sound Programming (Composition by June Chikuma) / Sound Effects |
1996 |
J-Wing |
Horai Gakuen no Bouken! Composition / Sound Programming / Sound Effects |
1996 |
Sting Square |
Treasure Hunter G Composition with Mitsuhito Tanaka, Masaharu Iwata, Toshiaki Sakoda, Yoko Takada, Akiko Goto, Tomoko Matsui |
1996 |
Hect |
Thoroughbred Breeder III Sound Programming / Sound Effects |
1996 |
Enix |
Dragon Quest III: Into the Legend (remake) Sound Effects |
Arcade
3DO
1995 |
Ponica |
F1 GP Sound Programming / Sound Effects |
PC-FX
1996 |
Custom |
Chip Chan Kick! Composition with Masaharu Iwata, JKL Furukawa |
PlayStation
1996 |
Quest |
Ogre Battle: March of the Black Queen (remake) Reprises from Ogre Battle: March of the Black Queen (1993) |
1996 |
Quest |
Virtual Gallop Kishudou Sound Programming / Sound Effects |
1997 |
Quest |
Tactics Ogre: Let Us Cling Together (remake) Reprises from Tactics Ogre: Let Us Cling Together (1995) |
1997 |
Square |
Final Fantasy Tactics Composition with Masaharu Iwata |
1997 |
Asmik Ace |
Civizard: Majutsu no Keifu Sound Programming / Sound Effects |
2000 |
Square |
Vagrant Story Composition / Arrangement |
2001 |
Pony Canyon |
Block Wars Arrangement |
Saturn
1996 |
Quest |
Ogre Battle: March of the Black Queen (remake) Reprises from Ogre Battle: March of the Black Queen (1993) |
1996 |
8ing/Raizing |
Kingdom Grand Prix / Shippu Mahou Daisakusen Reprises from Kingdom Grand Prix / Shippu Mahou Daisakusen (1994) |
1996 |
Quest |
Tactics Ogre: Let Us Cling Together (remake) Reprises from Tactics Ogre: Let Us Cling Together (1995) |
1996 |
Atlus |
My Best Friends: St. Andrew Jogakuen Hen Sound Programming / Sound Effects |
1997 |
8ing/Raizing |
Soukyuugurentai Reprises from Terra Diver / Soukyuugurentai (1996) |
1998 |
Treasure |
Radiant Silvergun Composition / Arrangement |
1998 |
8ing/Raizing |
Battle Garegga Arrangement of reprises from Battle Garegga (1996) with Manabu Namiki |
Nintendo 64
Neo Geo Pocket Color
2000 |
Quest |
Ogre Battle: Legend of the Zenobia Prince Reprises from Ogre Battle: March of the Black Queen (1993) |
Game Boy Advance
2001 |
Quest Nintendo |
Tactics Ogre: The Knight of Lodis Composition / Arrangement with Masaharu Iwata |
2001 |
Namco Nintendo |
Tekken Advance Composition / Arrangement with Atsuhiro Motoyama |
2002 |
Sega |
The Pinball of the Dead Sound Programming / Sound Effects |
2003 |
Square Square Enix |
Final Fantasy Tactics Advance Composition / Arrangement with Ayako Saso, Kaori Ohkoshi, Nobuo Uematsu |
2004 |
Atlus |
Battle B-Daman / B-Legend! Battle B-Daman: Moero! B-Damashi!! Sound Effects / Sound Programming (Composition by Kenichi Koyano, Kimihiro Abe, Manabu Namiki, Masaharu Iwata) |
2005 |
Atlus |
Battle B-Daman: Fire Spirits / B-Legend! Battle B-Daman: Honoo Tamashii Sound Effects / Sound Programming (Composition by Kenichi Koyano, Mitsuhiro Kaneda, Kimihiro Abe) |
PlayStation 2
2001 |
Kadokawa Shoten |
Kuusen Composition / Arrangement |
2001 |
Contrail SCEI |
Legaia 2: Duel Saga Composition / Arrangement with Yasunori Mitsuda, Michiru Oshima |
2002 |
Capcom |
Breath of Fire V: Dragon Quarter Composition / Arrangement |
2004 |
Kadokawa Shoten |
Kuusen II Reprises from Kuusen (2001) arranged by Yayoi Chida, Masaharu Iwata, Manabu Namiki |
2004 |
Treasure Konami |
Gradius V Composition / Arrangement |
2004 |
Atlus |
Stella Deus Composition / Arrangement with Masaharu Iwata |
2004 |
Square Enix |
Dragon Quest & Final Fantasy in Itadaki Street Special Arrangement of Reprises from Final Fantasy XII (2006) ("Nalbina Fortress Underground Prison", "Battle Drum", "The Royal City of Rabanastre", "Penelo's Theme") with with Hayato Matsuo and Koichi Sugiyama |
2006 |
Taito |
Wizardry Gaiden: Prisoners of the Battles Reprises from Wizardry Gaiden: Prisoners of the Battles (2005) |
2006 |
Square Enix |
Final Fantasy XII Composition with Masaharu Iwata, Hayato Matsuo, Nobuo Uematsu |
2006 |
8ing/Raizing Namco |
Battle Stadium D.O.N Composition with Kimihiro Abe, Kenichi Koyano, Manabu Namiki, Manabu Namiki, Mitsuhiro Kaneda |
2006 |
Bandai Namco |
Digimon Savers: Another Mission Composition with Masaharu Iwata, Manabu Namiki |
2007 |
Vanillaware Nippon Ichi |
Grim Grimoire Composition (inc. "Main Theme") with Masaharu Iwata, Kimihiro Abe, Mitsuhiro Kaneda, Noriyuki Kamikura |
2007 |
Vanillaware Atlus |
Odin Sphere Composition with Masaharu Iwata, Kimihiro Abe, Mitsuhiro Kaneda, Manabu Namiki |
2007 |
Square Enix |
Final Fantasy XII International Zodiac Job System (enhancement) Reprises from Final Fantasy XII (2006) |
2008 |
Starfish SD |
Elminage: Yami no Fujo to Kamigami no Yubiwa Composition / Arrangement (Main Theme) with Masaharu Iwata, Mitsuhiro Kaneda, Kimihiro Abe, Noriyuki Kamikura |
2008 |
Five Games |
L no Kisetsu 2: Invisible Memories Composition / Arrangement with Mitsuhiro Kaneda, Kimihiro Abe, Azusa Chiba, Yoshimi Kudo, Noriyuki Kamikura, Takeshi Abo |
PC
GameCube
PSP
2005 |
8ing Sony |
BLEACH Heat the Soul 2 Composition with Manabu Namiki, Mitsuhiro Kaneda, Kimihiro Abe |
2006 |
Atlus |
Monster Kingdom: Jewel Summoner Composition with Shinji Hosoe, Masaharu Iwata, Yasunori Mitsuda, Yoko Shimomura, Kenji Ito, Tsukasa Masuko, Yasuyuki Suzuki, Ayako Saso, Takahiro Ogata |
2006 |
Square Enix |
Dragon Quest & Final Fantasy in Itadaki Street Portable Arrangement of Reprises from Final Fantasy XII (2006) ("The Dalmasca Estersand", "Boss Battle") with Hayato Matsuo and Koichi Sugiyama |
2007 |
Square Enix |
Final Fantasy Tactics: The War of the Lions (remake) Reprises from Final Fantasy Tactics (1997) arranged by Hiromoto Nakaya |
2008 |
Gaia |
Coded Soul Composition / Arrangement (Main Theme) with Masaharu Iwata, Mitsuhiro Kaneda, Kimihiro Abe, Noriyuki Kamikura |
DS
Wii
PlayStation 3
2008 |
Sega |
Valkyria Chronicles / Senjou no Valkyria Composition / Arrangement |
|
|