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Special Features :: Editorials

The editorials section compiles a variety of creative writing. They are mostly opinion-based articles, but some are factual analyses and others are helpful guides. There will be approximately one new article released every month here. Please contact us if you would like to submit an article.

Best Game Music of 2007
Our staff and contributors detail their favourite game music albums of 2007
Best Game Music of 2008
Our staff and contributors detail their favourite game music albums of 2008
Best Game Music of 2009
Our staff and contributors detail their favourite game music albums of 2009
Caving in to the Beats and Bullets
Chris reflects on the sensation created by shooter developer Cave's soundtracks
Crossing Over - The Work of Film and Television Composers in Video Games
Joe Hammond on the increasing blurring between music-for-visuals
DLC 4 VGM
Totz explores the possibilities of making video game music downloadable content
Dominance of ZUN in the Doujin Scene
Don introduces the Touhou series' music with supplementary downloads
From Beeping Invaders to Magical Girls with Live Guitars
Z-Freak looks at the evolution of Arcade game music over the last 30 years
Introduction to the Doujin Scene
Don introduces the Japanese fan arrangement scene with supplementary downloads
Musical Direction of Final Fantasy XIII
Don uses the recent demo to give insight on the music for the upcoming game
Name-Dropping Sonata
Totz considers the application of musical terminology to Eternal Sonata
Running Errands
Totz on the need for more innovation and interactivity in game music
Spelling VGM Without RPG
DiasDGrey on how to broaden listening experiences beyond RPG soundtracks
Square Enix Album Sales Analysis
Chris on factors affecting the popularity of Square Enix's albums
The DigiCube Revival
Chris assesses Square Enix's progress reprinting DigiCube's classic albums
The Influence of Traditional Japanese Music
Ben Schweitzer on the direct and subtle influences of traditional Japanese music
The Loop
Pandemonium on why loops are a distinctive and crucial feature in game music
What Were We Thinking?
Resk considers Square Enix Music Online's approaches to writing reviews
VGM Without the VG
Zane comments on the negative social reaction to being a fan of game music