On a weekly basis, Square Enix Music Online conducts interviews with important game music artist from across the world. We provide the most thorough and insightful interviews available for a range of Japanese and Eastern composers. We also offer interviews with sound engineers, concert producers, orchestra managers, vocalists, and fan arrangers.
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Apr. 2011: Frank Klepacki Command & Conquer icon on breadth of scores and solo works |
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Apr. 2011: Crysis 2 Music Team Borislav Slavov and Tilman Sillescu discuss the making of Crysis 2's soundtrack |
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Apr. 2011: Arnie Roth Arnie Roth discusses the recent developments of the Distant Worlds tour |
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Apr. 2011: Bear McCreary Battlestar Galactica legend discusses SOCOM 4, Dark Void, and new television works |
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Apr. 2011: Marc Canham Driver and Far Cry composer on artistic scores, session orchestras, and band licensing |
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Mar. 2011: Soyo Oka Super Mario Kart and SimCity composer on returning to game music |
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Mar. 2011: Shusaku Uchiyama, Takeshi Miura Darkside Chronicles composers discuss history of Resident Evil series |
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Mar. 2011: Andrew Aversa (zircon) Popular OverClocked remixer and indie game composer on going pro |
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Mar. 2011: Peter McConnell The diverse composer reminisces on LucasArts scores and talks recent projects |
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Feb. 2011: Yuzo Koshiro The versatile innovator and icon reminisces on his 25 year career |
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Feb. 2011: Jamie Christopherson Lost Planet composer on international collaborations with Capcom, KOEI, NCsoft |
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Feb. 2011: Shoichiro Sakamoto The double life of an official game composer and indie record producer |
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Feb. 2011: Sean Murray The composer of the best-seller Black Ops recollects career highlights |
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Jan. 2011: Jason Graves Revisited The composer returns to detail Dead Space 2's impressive score |
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Jan. 2011: Rom Di Prisco The Need For Speed veteran reminisces after the release of his debut album |
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Jan. 2011: Naofumi Tsuruyama, Takuya Hanaoka, Kayoko Matsushima The team of Salamander Factory discuss the evolution of Super Robot Taisen's music |
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Dec. 2010: Rafael Dyll Soldner-X's composer on transition from demoscener to industry professional |
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Dec. 2010: Takashi Tateishi Mega Man 2's composer on quitting composition for vocal production |
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Dec. 2010: Yoshihiro Sakaguchi Capcom's former sound team leader is now a high-profile sound editor |
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Nov. 2010: Manami Matsumae Mega Man's composer on her life and works beyond the blue bomber |
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Nov. 2010: Mega Man 1 & 2 Sound Team Reunited SaGa composer numerous recent game, vocal, and concert productions |
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Nov. 2010: Kenji Ito SaGa composer numerous recent game, vocal, and concert productions |
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Oct. 2010: Michael Curran & Geoff Knorr On the making of a deep and interactive soundtrack for Civilization V |
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Oct. 2010: Symphonic Poem Insight Thomas Boecker and Jonne Valtonen on portraying Link's journey with music |
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Oct. 2010: Peter Connelly British composer openly reflects on Tomb Raider and racing game works |
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Oct. 2010: Hitoshi Sakimoto Revisited An introduction to the composer and a discussion of current plans |
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Oct. 2010: Torsten Rasch Contemporary composer on transforming Samus and Rammstein for orchestra |
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Sep. 2010: CHiCO & Tomori Kudo ACE talk to us about their life and works before Xenoblade |
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Sep. 2010: Steve Burke Kameo and Kinect composer on life after Rare (with MP3 supplement) |
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Sep. 2010: Joris de Man Dutch composer on the symphonic scores for the Killzone series and beyond |
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Sep. 2010: Osamu Kubota The multifaceted on artist on projects from beatmania to switch to Granado Espada |
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Aug. 2010: Borislav Slavov The orchestral and ethnic music for WorldShift, Risen, and Two Worlds II |
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Aug. 2010: Shunsuke Tsuchiya Young composer discusses composition and manipulation roles on 'Arc' series |
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Aug. 2010: Kevin Riepl Versatile composer on Crackdown 2, Gears of War, and Aliens: Colonial Marines |
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Aug. 2010: Hideyuki Fukasawa The incredible force behind the Street Fighter IV and Shin Onimusha soundtracks |
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Aug. 2010: Tenpei Sato A definitive autobiographical interview with the Nippon Ichi musical mastermind |